Line Art Shader
A downloadable game for Windows
A post processing shader made in Unity that creates line art based on depth and normals, with demo scene to show off the effect.
Controls:
WASD for movement
QE to rotate camera left and right
Uses two sobel operator passes on the depth in order to create sharper edges and avoid artifacts when camera is at low angles to surfaces. This shader will probably be used for a game at some point, but until then enjoy this demo!
Check out the shaders on github: https://github.com/watson-disambiguation/Stylized-Shading
Status | Prototype |
Platforms | Windows |
Author | Watson Has Games |
Tags | Shaders, tech-demo |
Download
Download
LineArtShader.zip 59 MB
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