Infinite Hall
A downloadable demo for Windows
Infinite Hall
A simple Raymarched scene making use of a few interesting techniques.
Uses domain repetition of SDFs to create an infinite hallway, GPU 3D Perlin noise to add texture, Gooch-inspired shading, and ambient occlusion approximation using additional SDF sampling. The source code is available on Github: https://github.com/watson-disambiguation/shader-demos
Based mainly off the work of Iñigo Quilez. Check out his website if you want to learn how to make shaders like this: https://iquilezles.org/
Controls
Mouse to look around
ESC to pause mouse movements
WASD to move horizontally
QE to move vertically
Status | Released |
Category | Other |
Platforms | Windows |
Author | Watson Has Games |
Download
Download
InfiniteHall.zip 35 MB
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