Biscuit Elysium
Biscuit Elysium
An old project where I attempted to create the basic mechanics of an isometric RPG. Inspired by Disco Elysium (unsurprisingly). Dialogue system uses Ink to create dialogue trees and store responses between conversations. Uses A* for pathfinding, with smooth weights based on proximity to obstructions. View source code on Github: https://github.com/watson-disambiguation/biscuit-elysium
Controls
Click on a location to move
Click on a character to talk to them
Status | Prototype |
Platforms | HTML5, Windows |
Author | Watson Has Games |
Genre | Role Playing |
Made with | Unity |
Download
Download
BiscuitElysium.zip 24 MB
Leave a comment
Log in with itch.io to leave a comment.